In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective. (Some graphics have been done, but the ones labelled _TEMP should be checked too). Superliminal All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews 53 in Group Chat View Stats Perception is reality. Imagine the house that is small when he picks it up, and then gets big because the perspective is played with. Threre exists and impossible triangle sculpture: (). Thats why VR often requires more computing power. The whole idea of the game only works because it's shown on a 2d screen. VR takes advantage of this, by rendering 2 cameras slightly offset from each other, and displaying a different camera for each eye.
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